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Open-Rank Professor of Interactive Media & Games - Games StudiesApply School of Cinematic Arts Faculty Los Angeles, California
The Interactive Media & Games Division within USC's School of Cinematic Arts is seeking a candidate for a tenure track faculty in the field of Interactive Media and Games with a specialty in game studies.
We are looking for a scholar of game history, theory and criticism with a body of work that demonstrates the ability to advance the field with original and impactful thinking. Work may take the form of published writings, innovative forms of scholarship, research, design, curriculum or community engagement. Candidates should be able to reflect on the intersections of game design with other areas, especially cinema and narrative. Our program is a vibrant and exciting community of designers, scholars and researchers, committed to the advancement of the digital arts, and it is situated within a larger school dedicated to the craft of storytelling and user experience from diverse perspectives.
The position will teach game studies courses at both the undergraduate and graduate level, with topics ranging from introductory history and theory to advanced critical theory and analysis. Advanced courses may follow research interests, including genre studies, transmedia theory or play theory.
The ideal candidate will have a PhD in Media Studies, Game Studies, Digital Humanities, Art and Practice or a related field. We will consider a range of candidates, but are looking specifically for experienced candidates with backgrounds in both teaching and criticism. Rank of initial appointment will be commensurate with experience and accomplishments.
Minimum Education: Terminal Master’s degree in Game Design, Media Studies, Game Studies, Digital Humanities, Art and Practice or a related field.
· Active participation in professional and academic communities of thought around game studies, including but not limited to DiGRA, FDG, and GDC.
· Publication record in major journals, game criticism websites, including but not limited to Critical Distance, The Verge, and the Journal of Interactive Technology and Pedagogy.
· Experience teaching or mentoring students in game writing, criticism, design, or a related field.
· Experienced with interdisciplinary collaborations, working with designers, developers, artists, producers, etc.
· Good communication skills, project planning, and professional rigor and ethics.
· Demonstrated ability to work within diverse and inclusive communities of discourse and practice.
Preferred Education: PhD in Media Studies, Game Studies, Digital Humanities, Art and Practice or a related field.
· Published book(s) dealing with games industry, game criticism, or interactive media theory or shipped or exhibited game or interactive media work.
· 5 or more years teaching graduate and undergraduate classes in media theory, games criticism, and related fields.
REQ20108039 Posted Date: 10/22/2021 - Thru date - 2022-01-07 Apply